Facial Animation stuff nerds!
This week's article is about facial animation so enjoy i guess! Facial animation is a practice that shows what the character is thinking or what they are processing which is can be made with single rigs and a character design. But the main part of the animation is the execution of the presentation and timing.
The process of making an facial animation utilizes the five senses of a human (touch, smell, hearing, sight, taste, etc.). These senses help get a reaction of the person for example if someone were to hurt their toe, the pain would reflect on their face, showing how it felt for them. A lot of people get confused when it comes to this type of animation such as what face should I make or choose or what face expressions is suitable for the event. A method to use so you don't get lost is the KISS method; Keep It Simple, Silly! Just break it down, start with the first facial expression then see if there are any big changes.
To determine the timing, just think about when the person is about to react or when they are reacting. If there is no big change, search to see where they are reacting the most. Trying to get the dialogue right can be tricking but a trick in doing so is putting your hand under your jaw and repeating the dialogue to see where the biggest amount of emphasis, the key is to say it like the voice recording as you can.
I thought the article was very informative and talked about all topics involving facial animation, also talked about the different tricks and ways to go about your process.
Overall I agree with the facts in this articles as facial animation is very important part of animation. I will most likely coming back to this article for tips in case i forgot in the future.
The process of making an facial animation utilizes the five senses of a human (touch, smell, hearing, sight, taste, etc.). These senses help get a reaction of the person for example if someone were to hurt their toe, the pain would reflect on their face, showing how it felt for them. A lot of people get confused when it comes to this type of animation such as what face should I make or choose or what face expressions is suitable for the event. A method to use so you don't get lost is the KISS method; Keep It Simple, Silly! Just break it down, start with the first facial expression then see if there are any big changes.
To determine the timing, just think about when the person is about to react or when they are reacting. If there is no big change, search to see where they are reacting the most. Trying to get the dialogue right can be tricking but a trick in doing so is putting your hand under your jaw and repeating the dialogue to see where the biggest amount of emphasis, the key is to say it like the voice recording as you can.
I thought the article was very informative and talked about all topics involving facial animation, also talked about the different tricks and ways to go about your process.
Overall I agree with the facts in this articles as facial animation is very important part of animation. I will most likely coming back to this article for tips in case i forgot in the future.
Very well said, fine sir. Very well said.
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